Medieval 2 elder scrolls mod

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Because of the introduction of family trees, heredity done little in accordance with the Lore, so that some factions have their heirs of the 'left' people And many other small fixes and improvements Changed the starting positions of some factions Corrected many critical crashes- Added support of AI factions, and now they will develop faster and be more active The opportunity to build roads and farms for Kingdoms of Skyrim and Clans of Black Marsh Added religious buildings to the Cult of Dagoth Ur, the Cult of Auri-El, and the Cult Malacath Fixed most of the graphical errors- Fixed most of the text errors- Fixed a recruitment system

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Changed the balance of some of the old factions on tactics and on the strategic map Thank you comrade Sengoku for the creation of this program.